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AntanoUNIXServer

class services.AntanoUNIXServer(*args, **kwargs)

Bases: services.AntanoTCPServer

A sub-classed tornado tcp server

Parameters:{TCPServer tornado} -- enhanced tornado tcp server (TCPServer) –

Methods Summary

add_socket(socket) Singular version of add_sockets.
add_sockets(sockets) Makes this server start accepting connections on the given sockets.
bind(port, address, family, backlog, reuse_port) Binds this server to the given port on the given address.
handle_stream(stream, address) Async handle_stream for getting message real async
listen(port, address) Starts accepting connections on the given port.
send_message(message, stream) Async send message for tcp stream
start(num_processes, NoneType] = 1, max_restarts) Starts this server in the .IOLoop.
stop() Stops listening for new connections.

Methods Documentation

add_socket(socket: socket.socket) → None

Singular version of add_sockets. Takes a single socket object.

add_sockets(sockets: Iterable[socket.socket]) → None

Makes this server start accepting connections on the given sockets.

The sockets parameter is a list of socket objects such as those returned by ~tornado.netutil.bind_sockets. add_sockets is typically used in combination with that method and tornado.process.fork_processes to provide greater control over the initialization of a multi-process server.

bind(port: int, address: str = None, family: socket.AddressFamily = <AddressFamily.AF_UNSPEC: 0>, backlog: int = 128, reuse_port: bool = False) → None

Binds this server to the given port on the given address.

To start the server, call start. If you want to run this server in a single process, you can call listen as a shortcut to the sequence of bind and start calls.

Address may be either an IP address or hostname. If it’s a hostname, the server will listen on all IP addresses associated with the name. Address may be an empty string or None to listen on all available interfaces. Family may be set to either socket.AF_INET or socket.AF_INET6 to restrict to IPv4 or IPv6 addresses, otherwise both will be used if available.

The backlog argument has the same meaning as for socket.listen <socket.socket.listen>. The reuse_port argument has the same meaning as for .bind_sockets.

This method may be called multiple times prior to start to listen on multiple ports or interfaces.

Changed in version 4.4: Added the reuse_port argument.

handle_stream(stream, address)

Async handle_stream for getting message real async

Parameters:
  • {IOStream} -- current client stream (stream) –
  • {Address} -- current ip and port from client (address) –
listen(port: int, address: str = '') → None

Starts accepting connections on the given port.

This method may be called more than once to listen on multiple ports. listen takes effect immediately; it is not necessary to call TCPServer.start afterwards. It is, however, necessary to start the .IOLoop.

send_message(message, stream)

Async send message for tcp stream

Parameters:
  • {bytes} -- Current message to send (message) –
  • {IOStream} -- Current client stream (stream) –
start(num_processes: Union[int, NoneType] = 1, max_restarts: int = None) → None

Starts this server in the .IOLoop.

By default, we run the server in this process and do not fork any additional child process.

If num_processes is None or <= 0, we detect the number of cores available on this machine and fork that number of child processes. If num_processes is given and > 1, we fork that specific number of sub-processes.

Since we use processes and not threads, there is no shared memory between any server code.

Note that multiple processes are not compatible with the autoreload module (or the autoreload=True option to tornado.web.Application which defaults to True when debug=True). When using multiple processes, no IOLoops can be created or referenced until after the call to TCPServer.start(n).

The max_restarts argument is passed to .fork_processes.

Changed in version 6.0: Added max_restarts argument.

stop() → None

Stops listening for new connections.

Requests currently in progress may still continue after the server is stopped.

Last update: 10/08/2020 3:43 a.m. (CET)