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Antano® Server
Easy Live Communication at Scale
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With Antano® Server it is easy to create a scalable, cross-platform server with all needed protocols
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Next Level Multiplayer
Create your own Multiplayer or Network-based Application
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With our free and easy to implement ClientPlugins for varouis Platforms you can reach NextLevel Networking in your application
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Video, Audio and TextChat
Just integrate every type of Chat into your application
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With client and snippets it is easy to integrate our chat api to a lot of platforms out there
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Lots of supported Platforms
LowLevel NetworkAPI's allows you to create clients for every platform
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Use Antano Server and Client system nearly on all platforms
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LiveX
Platform for Virtual and Interactive Events
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Experience breathtaking virtual events with your customers and partners. With LiveX - the virtual and interactive trade fair event
Antano
Easy Live Communication at Scale
The Antoano - Server combines TCP, UDP, Websocket and REST connectivitiy to all Antano - Clients. It is ultra reliable and performant as it selects the best way for connection for each use-case. Further more it is easily scaleable and prepared to run in a cluster.- Async TCP Service
- Async UDP Service
- Async REST Service (http/https)
- Async WebSocket Service (ws/wss)
- Async UnixSocket Service
- Async Push Service (FireBase iOS and Android etc)
- Async WebRTC Service
- Central Database (Concurrently)
- Best communication way for each service (How to reach a specific endpoint/client)
- MessagePack / JSON / RAW
- Easy administration of backend
- End2End Encryption and latest security features (TLS, IPSEC, AES128/256)
The Antano Server is a communication framework that was build on python lowlevel and async NetworkProtocols.
Our primary goal is to enable you to concentrate on developing the client - you don't have to worry about the server
site.
Next Level Multiplayer
Create your own Multiplayer or Network-based Application
With Antano® you can create immersive and ultra fast Multiplayer games. With a bunch of examples you can easily adapt and create your own perfomant client. As Antano Server is optimized for realtime communication you are able to develop your game client with a few lines of code.- Ready to use Clients
- Unity3D Client
- JavaClient
- python client
- Documentation and Examples
- Up to 5000 Updates per second per client (possible)
- Seamless switch between UDP and TCP
- FallBack on Client to another Protocol
With Antano Server and it's clients it is very easy for you to develop your own perfomant and scaleable client.
private void Start()
{
base.StartAntano();
//sendMessage (AutoLogin)
Message aMessage = new Message(Message.MessageType.MESSAGE)
{
value = "Hallo"
};
aMessage.receiver.Add(74648);
this.SendMessage(aMessage);
}
Video Audio and TextChat
Just integrate every type of Chat into your application
With client and snippets it is easy to integrate our chat api to a lot of platforms out there. Wether you want to create a Textchat on your website ore integrate a chat into an Application in iOS or Android. With Antano it is simple to integrate. Things like status of the message and groups already included in our framework.- Ready to use Clients
- Unity3D Client
- JavaClient
- python client
- ReactJS Client
- JS Client
- WebRTC Video RealTime Calls
- Multiplatform support
- Groups and message-status (deliverd, send etc)
- FallBack on Client to another Protocol
Multiplatform support
LowLevel NetworkAPI's allows you to create clients for every platform
Use Antano Server and Client system nearly on all platforms.
Runs on the following platforms:
- Windows (via Unity3D, python, Java, ReactJS) 7,8,10
- Linux (via python, Java, ReactJS) all Versions
- iOS (via iOS Client)
- Android (via Android Java)
- XBOX ONE / X / X-series (via Unity3D)
- PlayStation 4 (via Unity3D)
- Embedded Hardware (Linux/arm) (via python)